Item

Tank Animation Tracks
Agenda Details

Tank Animation v2 per Guess John

Mesh should be merged if possible to reduce unity drawcalls. Bones animate better than individual pieces, normally.

Morphs are good, but pretty sure you can merge the morphed objects into the main mesh and have it still work. Would have to test on the orginal blend file.


Tank Animation for /agenda/viewagenda?agendaid=1839 

Just the tracks for now.

unity3d.com/learn/tutorials/topics/animation/animate-anything-mecanim